Hitman Roulette is a tool that aims to give new ideas on how to complete
missions in Hitman Blood Money and HITMAN 1-2 by giving a set of
random guidelines to follow when playing. Currently it randomizes things
such as entry point, kill order and kill method as well as a set of
extra variables, some of which are generic and some mission specific. If
you have any ideas for variables that could be randomized, do
and let me know.
What difficulty should I play on? Should I go for the Silent Assassin
It's entirely up to you. You're the one deciding how strictly you follow
the randomized instructions. The main goal of the roulette is to give
new ideas for different approaches so if you get an interesting route
idea that doesn't follow the instructions, I encourage you to go for it
anyway. Especially in missions like ADWTD having a lot of extra
variables can make things needlessly difficult.
Can I support Hitman Roulette by donating?
The question asked by no one ever, but I'll answer anyway - yes, by
Fixed Hokkaido Snow Festival (Hokkaido) not being able to be selected from the dropdown menu.
Added New Location: Hokkaido Snow Festival (Hokkaido). Fixed a guard being mislabelled in the villa.
Added New Location: The Last Resort (Maldives). Also added two
"Special Assignments:" A Silver Tongue (Miami) and A Bitter Pill
(Whittleton Creek). Added a new firearm variable; "Silenced Pistol".
Fixed four incorrect starting locations in the "Special Assignments"
(The "Shaman's Hut" and "Village Bus Stop" starting points in
Columbia, and the "Chawls" and "Photoshoot" starting points in
Added two "Special Assignments" - Illusions of Grandeur (Mumbai), and
Embrace of the Serpent (Santa Fortuna).
Added Golden Handshake, and added some new formatting for describing
targets for Contracts Mode (Occupation - Target Name).
Added Drug Lab Worker and Sheriff Masterson disguises
Change Three-Headed Serpent exit from Motorbike to Scooter
Made "no KOs" extra rule not appear when an specific exit requires a
key from an NPC
Made "no disguise changes" extra rule no appear when a disguise
specific exit is required
Fixed filters not appearing correctly when switching to dark mode
Removed contracts.html and included the relevant info in the roulette
Updated the banner on the Blood Money roulette page to show Blood
Hitman 2 missions added, weapon and disguise lists incomplete
Replaced references to Hitman 2016 with references to HITMAN
Updated the banner on all pages
Removed kill order from Blood Money
Minor fixes to the Patient Zero objects
Added Patient Zero Campaign Missions: The Source (Bangkok), The Author
(Sapienza, obviously), and Patient Zero (Hokkaido). The Vector
(Colorado) is too restrictive for the roulette.
Option to undo making it go
Refactoring the code
Added Landslide and Holiday Hoarders
Certain extra modifiers will no longer appear if kills require
Fixed inconsistencies in starting location names
Added option for disguise randomization
Changed default settings
Added tooltips for settings (hover to see them)
New logo and minor style changes
Added Situs Inversus
Added Elusive Target support
Added Freedom Fighters Contracts mode support
Added Freedom Fighters without Contracts mode support
Added option for specific accidents
Added The Icon, A House Built on Sand and Club 27
Added Marrakesh Contracts mode targets
Added A Gilded Cage
Added limited Contracts mode support
Minor changes to weapon lists
Show/hide function for changelog
Added World of Tomorrow
Removed specific accidents as they were often too specific (2016)
Added various firearms as kill methods (Blood Money)
Added the popout option for Hitman 2016
Added the Hitman 2016 page and The Showstopper
Added option to select number of extra variables
Removed difficulty estimation as it was inaccurate and impractical
Added the popout option
Added all remaining missions
Reformatted the way results are displayed
Added the "About" page
Made the whole thing look less bad
Added YBWO and AXXV
Added the option to select a random mission
Fixed a bug where extra variables wouldn't clear when changing mission
Added AVY and CD
Added difficulty estimate (ANL)
Added a feedback form link
Added level select and refresh button
Special thanks to:
- Arctice for making sense of the original code and refactoring it.
- Dribbleondo for making the banners/logo, for adding three of the four Patient
Zero missions, and for adding the HITMAN 2 Expansion Missions.
- Winterbirds for
- r/hitman for helping gather data on Hitman 2 weapons, disguises and